State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Q3 2024 High Fantasy Games Performance on Unified Platform in Russia

Discover the trends in downloads, revenue, and active users for the top high fantasy games in Russia during the third quarter of 2024, based on Sensor Tower data.

Q3 2024 High Fantasy Games Performance on Unified Platform in Russia

During the third quarter of 2024, several high fantasy games demonstrated notable performances in Russia on a unified platform, with insights derived from Sensor Tower data.

Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw fluctuations in weekly revenue, starting at approximately $1.2K in early July and reaching a peak of around $2.1K in early August. Weekly downloads showed a downward trend, beginning with over 101K in the first week of July and stabilizing at about 60K by the end of September. The game maintained a relatively stable active user base, starting with over 300K in early July and concluding the quarter with nearly 200K.

Akinator from Elokence experienced modest weekly revenue, generally remaining below $20 throughout the quarter. Downloads peaked at over 95K in late July but gradually decreased to around 35K by the end of September. Active users followed a similar pattern, beginning at around 150K and seeing a decline towards the quarter's end, reaching roughly 102K.

Kingdom guard:Сражение by YoFun. LTD displayed some revenue volatility, with a notable spike to about $5K in early September. Downloads showed a significant increase, peaking at nearly 106K in mid-August before tapering off to approximately 41K by the end of September. Active users saw growth, reaching a high of around 200K in mid-August, and settling at approximately 128K by the quarter's end.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. maintained strong weekly revenue, fluctuating between $43K and $80K, with a peak in late July. Downloads remained relatively stable, averaging around 45K to 50K throughout the quarter. The game boasted a robust active user base, consistently exceeding 1.7M, with a slight dip towards the end of the quarter.

Genshin Impact from COGNOSPHERE PTE. LTD. saw varied weekly revenue, peaking at approximately $77.6K in mid-September. Downloads were steady, ranging from about 41K to 53K, with a peak occurring in late August. Active users showed impressive growth, starting at around 900K in early July and reaching over 1.3M by late August, before stabilizing at approximately 1.15M by the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024